Trial Blocks Setting

What are Trial Blocks
You might be wondering, but trial blocks are in short, objects that can block player's path, and be dynamically interacted with. depending on many conditions and reqs, and they can unlock specific commands and interactions and even call and start a trial trigger, giving dynamic rewards.

They can look like anything, and behave like almost anything aswell, like a fire in a place created by an event triggered by a pokémon attack to a city, that can then summon broken tiles destroying the place, to boulders falling on caves, or simply placed somewhere to block paths;

Their reqs can be equaly dynamic, from perks, trainer items, knowledges, pokemon knowledges, pokémon skills and types and we will learn more about how to set them in this detailed guide!

Creating Blocks
When using the Create Block command, you will be first asked the Name you want it to have (NOTE: Always make sure to give a block a name. If you don't give it a name, it will be permanently bugged and can't be removed. NEVER give blocks no name). Then you will be given an option to define if its a model;

"Model" will be able to be copied and easilty replaced later, and mainly called by other events and triggers. Keep in mind Models must have unique tags!

"Normal" is just a temporary unique type of block.

"Clone" is a copy of an already set model.

Models
Creating a new model will ask you the desired tag, this must be a unique text to locate this model so pick wisely, then you will be asked about the size of the block mechanic wise in amount of tiles, such as 1x2 for example. then it will ask you for a icon_state, usually it defaults in numbers from 1-4. Pick 1, and keep it as a test. You will notice that after you finish setting the icon state, nothing will happen. Actually the new block model was created, and you can see it by creating a clone of it.

Clones
Picking "Clone" will ask you the tag of the model you want to copy, each Model needs to have a unique tag! if you type nothing or an invalid value here, the game will show in your chat a list of possible tags and models you can clone, use the command again in a proper tag and your block will be created!

So an easy quick way to fill the place with fire fields is just to create block/clone/Fire.